Multigenerational Households

Especially in my hometown of Brampton, there are many multigenerational households - households with kids, adults, and grandparents under one roof.

Kids are innocent and creative. Adults are productive and practical. Elders are experienced and wise.

Each group can learn something from one another. I wonder how we can recreate this spaces online?

October 23, 2021

Tweets I’ve Enjoyed Recently (10.22.2021)

People are bad at getting in to relationships precisely because they are mostly bad at the end goals of relationships (if they can viz them at all).

This makes v difficult problem for everyone, even if you have clear values, you must then find someone who actually feels the same

— Simon Sarris (@simonsarris) October 21, 2021

5 Dancing Men (1993), dir. Bill Davis, Artbear Pigmation

A classic Sesame Street short based on the work of street artist Keith Haring pic.twitter.com/6Oy101XU0e

— Animation Obsessive (@ani_obsessive) February 1, 2021

If you surround yourself with great people, you’re going to get better faster.

But the price you pay is the constant feeling of inadequacy.

1/5

— Julie Zhuo (@joulee) September 1, 2021

How to Win (without talent or luck):

— Sahil Bloom (@SahilBloom) October 16, 2021

The Creative Process in 43 Hayao Miyazaki Screengrabs

(Context: https://t.co/nqjmAtLAND) pic.twitter.com/Qfr5ethVjB

— Mason Currey (@masoncurrey) January 11, 2021
October 22, 2021

Nintendo’s Gameboy

Inspired by Matthias Ott’s piece, Lateral Thinking with Withered Technology

While Sony and Microsoft are going at it with the PS5 and the Xbox Series X - two heavy duty machines with powerful graphics capabilities - Nintendo is doing its own thing with the Nintendo Switch - a dockable yet portable console. The Switch isn’t a console with cutting edge technology, instead it uses cheap tech with a novel design staying true to Nintendo’s philosophy of lateral thinking with withered technology.”

Another example of this is the Game Boy, one of Nintendo’s best selling consoles. With the Game Boy, Nintendo focused on great gameplay with readily available technology. Nintendo hypothesized that if the gameplay was good enough, gamers would be drawn in despite the lack of screen resolution and colors. The familiar technology also meant that developers can more easily build games for the platform. This meant that the Gameboy was accessible to both users and developers making it one of the most successful consoles of all time.

October 21, 2021

What Greatness Looks Like

As I’m actively interviewing for full time Product Management roles, I’m studying mock interviews on YouTube to prepare. Watching mock interviews, especially with interviewees that did well, sets precendence. I can see how they approach the mock interview, how they structure their answers, how they communicate. And once I know where the bar sits, I can study and practice to hopefully reach that point.

Whether it be product management interviews, writing, or martial arts, it’s valuable to know what greatness looks like.

October 20, 2021

Research as Understanding

Learning happens when you understand something that someone else already understands. Research happens when you understand something that nobody else understands yet. - Kanjun Qiu

This quote from Kanjun has been top of mind. It’s an interesting reframe of research.

October 19, 2021

Timeboxing It

Today, I spent half an hour setting up a group chat with a few colleagues working on a feature. This task realistically took 5 minutes but I spend 25 minutes questioning if this matched work norms and scouring our company slack to confirm.

Whether it be preparing for presentations or sending out emails or messages to a large group of people, so many tasks - especially ones that are out of my comfort zone - can be done in a fraction of the time.

Now, I try to timebox tasks. Focusmate is great for this. I’ll book a 25 minute session with the goal of writing an email and sending it by the end of the time slot. I don’t have time to hesitate, I only have time to do the damn thing.

October 18, 2021

Untitled

Yesterday, I visited an art exhibition hosted by Bistyek. Some of his paintings at the exhibit were titled but others were untitled.

When asked why, he said that if he names a piece hurt” or sadness” then this suggests to the viewer what emotions to feel. He said that he doesn’t want to constrain the viewers interpretation of the piece. The painting should illicit the emotions and viewers are free to interpret it however they like.

This reminds me of a piece I wrote previously about how defining means to limit.

October 17, 2021

Vision, Strategy, and Execution

Vision is where do we want to go?

Strategy is how are we going to get there?

Execution is getting shit done.

Vision, Strategy, and Execution is three step process for accomplishing any goal. As a product manager, this is an intentional process we go through when creating a new product or feature.

But I realized this is the method I use unintentionally with most goals I’ve accomplished.

October 16, 2021

Studio Ghibli Music Video

Today, I came across this gem of a music video animated by Studio Ghibli and directed by Hayao Miyazaki himself. Miyazaki explains the meaning behind the music video in a 1995 interview. Animation Obsessive’s latest newsletter further analyzes the music video too.

ジブリ実験劇場 On Your Mark - Chage & Aska (1995) from MrLucasdemassy on Vimeo.

October 15, 2021

Closing the Loop

Say I make an introduction, recommend an essay, or refer a friend to a job, I love it when that person closes the loop. Whether that be updating me on how the intro went, their main takeaways from the piece, or even if they ended up accepting another job offer. When someone closes the loop, I’m more likely to help that person out in the future.

But this is easier said then done. I’m not great at closing the loop but this is something I want to improve.

October 14, 2021

Stuff I Enjoyed Recently (10.13.2021)

Squid Game

NITCH

Bistyek

How Sun Ra Taught Us to Believe in the Impossible - Hua Hsu

When the aliens came for Sun Ra, they explained that he had been selected for his perfect discipline.” Not every human was fit for space travel, but he, with his expert control over his mind and body, could survive the journey. According to Ra, this encounter happened in the nineteen-thirties, when he was enrolled in a teachers’-training course at a college in Huntsville, Alabama. The aliens, who had little antennas growing above their eyes and on their ears, recognized in Ra a kindred spirit. They beamed him to Saturn and told him that a more meaningful path than teaching awaited him. They shared knowledge with him that freed him from the limits of the human imagination. They instructed him to wait until life on Earth seemed most hopeless; then he could finally speak, imparting to the world the equations” for transcending human reality.
October 13, 2021

Post-Show Depression

This weekend I jumped on the hype train and binge watched Squid Game. The show had an interesting premise, exceptional acting, and clever screenwriting to name a few. After the show’s final episode I suffered from post-show depression. Not only did I grow attached to the characters but I was sad the show ended.

A few other shows that illicited PSD for me are Avatar: The Last Airbender, Cowboy Bebop, and Samurai Champloo. If the show is well crafted with compelling characters and superb world building, I can’t help but feel an emotional resonance towards the show. When the final episode ends, it feels like I’m saying goodbye to a dear friend.

October 12, 2021

Thanksgiving

Today is Canadian Thanksgiving, a day dedicated to gratefulness. It’s interesting that we have a day dedicated to this. It goes to show that gratefulness is not the norm. If I eavesdrop on conversations in my lecture hall or check out what’s trending on Twitter. I’ll see a lot of people complaining — the antithesis to gratefulness. Generally speaking, we have a tendency to focus on the negative.

I complained a lot early on too. I’d complain about my teachers boring math lesson, I’d complain about not having the latest video game console, I’d complain about anything and everything.

But I learned that while negativity and complaining is easy, it leads to bitterness and resentment. Over time, I learned to be grateful instead. Gratefulness is a choice — I can either see the glass as half full or half empty. Choosing gratefulness helped me see the beauty in everything. Most situations or experiences aren’t objectively bad or good, it’s how we perceive it that makes it that way.

Gratefulness helped me become more positive, more attractive, and more resilient. Its changed my life and that’s something I’m grateful for.

October 11, 2021

Ratio for Creating the Best Content

Creating content isn’t only about producing, in fact, producing is a small part of the equation. Consuming, reflecting, and curating are also valuable ingredients to creating content.

October 10, 2021

Remote Work in 2021

Early last year, before the pandemic shut the world down, I wrote about the coronavirus and remote work. Over the course of the year, many workplaces were forced to adapt to remote operations. I suggested at the end of the piece that remote work may be only temporary, but more than a year later, it’s clearly here to stay.

While I didn’t like remote work at first, I’ve gotten use to it. I love the flexibility of being able to work from anywhere —— I can live in any city or even work in different places for short stints. I love being able to get work done when I want to. I love taking power naps during the day, something I wasn’t able to do in person.

Remote work is now the new normal. Especially in the software industry, most companies are either fully remote or hybrid.

This new trend in remote leads to interesting side effects: coworking spaces, remote work towns, the exodus of big cities, remote tools, etc.

October 9, 2021

Writing is Thinking

Ted Chiang’s The Truth of Fact, The Truth of Feeling tells the story of Jijingi, a young member of the Tiv tribe and their first encounter with European missionary, Moseby. Jijingi, curious of the thick collection of parchment that Moseby calls a book, asks Moseby to teach him how to read and write.

Jijingi eventually comes to an epiphany that I experienced last year, that writing is thinking.

As he practiced his writing, Jijingi came to understand what Moseby had meant: writing was not just a way to record what someone said; it could help you decide what you would say before you said it. And words were not just the pieces of speaking; they were the pieces of thinking. When you wrote them down, you could grasp your thoughts like bricks in your hands and push them into different arrangements.
October 8, 2021

Joining a Winner vs Making a Winner

Inspired by the Ladder of Ownership tweet thread from Julie Zhuo.

Everyone wants to join the winning team.

Not many people are willing to do the work to make a winning team.

It requires a completely different mindset, It requires a mindset of ownership. How does one develop a mindset of ownership? Julie list three necessary ingredients:

  1. Confidence - that your opinions are good/useful
  2. A mindset of agency - that you can create the change you want to see
  3. An empowering environment - where good, bottoms-up ideas and action are rewarded
October 7, 2021

Process Knowledge and the Semiconductor Industry

In Dan Wang’s piece, How Technology Grows, he argues for the importance of process knowledge over using the semiconductor industry as an example:

Process knowledge is represented by an experienced workforce. I’ve been studying the semiconductor industry, and that has helped to clarify my thoughts on technological innovation more broadly. It’s easy to identify all three forms of technology in the production of semiconductors: tools, instructions, and process knowledge. The three firms most responsible for executing Moore’s Law — TSMC, Intel, and Samsung — make use of each. All three companies invest north of $10 billion a year to push forward that technological frontier.

The tools and IP held by these firms are easy to observe. I think that the process knowledge they possess is even more important. The process knowledge can also be referred to as technical and industrial expertise; in the case of semiconductors, that includes knowledge of how to store wafers, how to enter a clean room, how much electric current should be used at different stages of the fab process, and countless other things. This kind of knowledge is won by experience. Anyone with detailed instructions but no experience actually fabricating chips is likely to make a mess.

I believe that technology ultimately progresses because of people and the deepening of the process knowledge they possess. I view the creation of new tools and IP as certifications that we’ve accumulated process knowledge. Instead of seeing tools and IP as the ultimate ends of technological progress, I’d like to view them as milestones in the training of better scientists, engineers, and technicians.

The accumulated process knowledge plus capital allows the semiconductor companies to continue to produce ever-more sophisticated chips. The doubling of transistor density every 24 months wouldn’t be possible if these firms didn’t already possess deep pools of process knowledge. It’s not just about the tools, which any sufficiently-capitalized firm can buy; or the blueprints, which are hard to follow without experience of what went into codifying them. The US has many decades of experience in designing and fabricating semiconductors, and it has developed the talent ecosystem that succeeds in pushing Moore’s Law forward. This cluster of talent allows the US to maintain its lead on a critically-important technology.

On a related note, process knowledge is why you’d want to start a software technology startup in the Bay Area. Many engineers in the Bay Area have worked at successful unicorn, decacorn, or hectocorn companies. Their experience starting or scaling these companies are invaluable if they decide to join your fledgling startup. While Bay Area tech workers are notorious for job hopping from company to the next, process knowledge flows freely and this is beneficial to any startup ecosystem.

October 6, 2021

Bottoms Up B2B Software

Before, B2B software was stereotyped as clunky and unintuitive. Since B2B software was sold top down, where the decision makers are different from the end users, this meant that the incentives weren’t necessary aligned.

Nowadays, B2B software is evolving. For one, many end users of B2B software use applications with great user experiences on their phone and computer like Instagram and Spotify. Great user experiences are normalized, and users expect more. Now, companies learned that user experience is a competitive advantage.

However, I also noticed that some B2B software stands out from the rest in terms of their user experience like Slack, Dropbox, and Intercom. These products are so good that I sometimes forget they’re primarily B2B applications. These products all have a bottoms-up go-to-market strategy. For example, Slack has a free version aimed at consumers. When consumers use Slack for student clubs or for their engineering team at work, they introduce Slack to their companies or colleagues. This bottoms up strategy means that the end users are the decision makers kind of like B2C software. This approach leads to more product focused rather than sales focused organizations.

October 5, 2021

Stuff I Enjoyed Recently (10.4.2021)

October 4, 2021

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